Fabric Entity Loot Table Provider
abstract class FabricEntityLootTableProvider(output: FabricDataOutput, registryLookupFuture: CompletableFuture<HolderLookup.Provider>) : EntityLootSubProvider, FabricLootTableProvider(source)
Constructors
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constructor(output: FabricDataOutput, registryLookupFuture: CompletableFuture<HolderLookup.Provider>)
Functions
Inherited functions
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open fun withConditions(exporter: BiConsumer<ResourceKey<LootTable>, LootTable.Builder>, vararg conditions: ResourceCondition): BiConsumer<ResourceKey<LootTable>, LootTable.Builder>