create Pillar
fun createPillar(pillarBlock: RotatedPillarBlock, blockStateModelGenerator: BlockModelGenerators)(source)
Creates a pillar model
Example:
class DesolatedPastelsModelProvider(generator: FabricDataOutput) : FabricModelProvider(generator) {
override fun generateBlockStateModels(blockStateModelGenerator: BlockModelGenerators) {
ModelGenerators.createPillar(DesolatedPastelsBlocks.LIGHT_GREEN_LOG as RotatedPillarBlock, blockStateModelGenerator)
}
}
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