create Pillar
  fun createPillar(pillarBlock: RotatedPillarBlock, blockStateModelGenerator: BlockModelGenerators)(source)
Creates a pillar model
Example:
class DesolatedPastelsModelProvider(generator: FabricDataOutput) : FabricModelProvider(generator) {
    override fun generateBlockStateModels(blockStateModelGenerator: BlockModelGenerators) {
        ModelGenerators.createPillar(DesolatedPastelsBlocks.LIGHT_GREEN_LOG as RotatedPillarBlock, blockStateModelGenerator)
    }
}Content copied to clipboard