create Wall
Creates a wall model based off another block
Example:
class SofterPastelsModelProvider(generator: FabricDataOutput) : FabricModelProvider(generator) {
override fun generateBlockStateModels(blockStateModelGenerator: BlockModelGenerators) {
createWall(SofterPastelsBlocks.WHITE_PASTEL_BLOCK, SofterPastelsBlocks.WHITE_PASTEL_WALL_BLOCK, blockStateModelGenerator)
}
}
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