Fence Gate Block
    Normal Fence Gate Block class, inheriting from Vanilla's FenceGateBlock
Inherited functions
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                  open fun appendHoverText(stack: ItemStack, context: Item.TooltipContext, tooltipComponents: MutableList<Component>, tooltipFlag: TooltipFlag)
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                  open fun getAppearance(state: BlockState, renderView: BlockAndTintGetter, pos: BlockPos, side: Direction, @Nullable sourceState: @Nullable BlockState?, @Nullable sourcePos: @Nullable BlockPos?): BlockState
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                  open fun handlePrecipitation(state: BlockState, level: Level, pos: BlockPos, precipitation: Biome.Precipitation)
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                  open fun playerDestroy(level: Level, player: Player, pos: BlockPos, state: BlockState, @Nullable blockEntity: BlockEntity?, tool: ItemStack)
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                  open fun playerWillDestroy(level: Level, pos: BlockPos, state: BlockState, player: Player): BlockState
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                  Registers a block to the Minecraft registry with the resource location set to the Mod ID
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                  Registers an item to the Minecraft registry with the resource location set to the Mod ID
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                  Registers a block & item to the Minecraft registry with the resource location set to the Mod ID
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                  open fun setPlacedBy(level: Level, pos: BlockPos, state: BlockState, @Nullable placer: LivingEntity?, stack: ItemStack)
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